Andrew Foradas: Portfolio
About me...
I specialize in writing and digital design, and am familiar with Adobe Photoshop, Premier Pro, Substance Painter, Autodesk Maya, Blender, and several other programs. I am happy to admit that I am always learning more about the gaming and animation industries, and I look forward to continuing my journey!Â
Games!
Unreal Engine Environments
ROBO-Cafe
I created a cyberpunk bodega environment where I modeled every object in the low-poly style. Each environment model has less than 100 faces, and each character model has less than 200 faces. I modeled and textured every static mesh asset in this environment; I utilized the lighting and particle effects provided in the Unreal Engine base folders. I also utilized Level Sequencer and Camera Rigs provided in Unreal Engine. This project was completed for my Individual Study in Studio Art during my final semester at Kent State University. Â
Dungeon Morgue
This is a medieval style Dungeon Morgue and Village level I designed inspired by Dungeons and Dragons. I created this level for my Environmental Game Design class in Fall of 2022.